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About Opertoon

Games, comics, and music: these are a few of our favorite things, and our everyday devices’ new-found abilities to sense touch, gesture, and motion can be used to fuse those arts into a fresh take on storytelling, one that’s as rich and emotional as we’ve come to expect from other media, yet invigorated by possibilities unique to interactivity.

That’s what Opertoon is all about.

Opertoon was founded by Erik Loyer, interactive media artist, designer and creator of numerous award-winning fiction and non-fiction interactive works. Our studio is informed by over fifteen years of experience in interactive storytelling both commercial and experimental, online and offline, new and old, and we’re as likely to find inspiration in an Ellington tune as a hot new API.

Mainly, though, we know the kind of experiences we want to play: interactive entertainment that’s fun, engaging, and emotional, that doesn’t punish us with steadily increasing difficulty or overly complex controls. All around us, we see a growing tide of interest in these kinds of works—works that will appeal to a wide variety of people, many of whom don’t consider themselves “gamers,” but love a good story well told. Our first game, Ruben & Lullaby, will give you a little taste of what we’re after.

Interested? Hook up with us via RSS, email subscription, Twitter or Facebook. We’d love to hear your feedback. And If you believe we’re on the right track, here are some ways in which you can support us.



Opertoon makes stories you can play.

We're combining comics, games, music, and touch- and gesture-sensitive devices to create a fresh kind of storytelling we call "opertoons."

Our first opertoon is the critically-acclaimed iPhone/iPod touch game Ruben & Lullaby, which offers up a taste of what we're creating: interactive entertainment that's engaging, emotional and artistic.

Interested? Learn more about us.


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