Combining the visual language of comics with the interactivity of games.
We’re living in the midst of a revolution in input, with more motion control, multi-touch, and gesture sensing than we can waggle a digit at.
But what about the output? Aren’t we due for a revolution there too? A broader palette for visual presentation than simply tethering the player to a camera or showing a cutscene?
What if the key element was already within our grasp?
What if the visual language of comics could be combined with a game engine?
Announcing Opertoonity, a new Unity-based storytelling technology from Opertoon. You can see Opertoonity at work in the immersive science fiction graphic novel Upgrade Soul for iOS, and we’re pushing the technology in exciting directions, including integration with the Leap Motion controller to enable new forms of gestural storytelling.
- Works with the Unity game engine
- Supports both 3D and 2D artwork
- Completely dynamic panel layouts
- Real-time tactile navigation, not pre-rendered transitions
- Robust layout options for panels and dialogue bubbles
- Custom animation and scripting per panel and across panels
- Use your existing game assets and turn passive cut scenes into interactive story sequences, without creating additional content
- Integrate as much or as little interactivity as you like
- Includes an interactive audio system
- As cross-platform as Unity is (iOS, Android, Mac, PC)
Opertoonity is available for bespoke integration in a wide variety of projects ranging from digital comics to games to new forms of interactive storytelling, and can make use of both 2D and 3D assets. Interested in using Opertoonity in your project? Click the button below to get in touch.




