Fumetto, the international comics festival based in Lucerne, Switzerland, has invited me to lead a week-long workshop on Motion Comics at Lucerne University of Applied Sciences and Arts. Over the course of the week, students will learn about the current state of the field, be introduced to design principles for digital and interactive comics, and […]
Interactive stories made out of comics, games, music, and touch.
This has been a long time in coming—I’m very happy to announce the launch of “Timeframing: The Art of Comics on Screens,” a new website that explores what comics have to teach us about creative communication in the age of screen media. Through a combination of articles, videos, and short original works, and through the […]
The Museum of Contemporary Art, Los Angeles kicked off their new webdoc series “Art in Video Games” this week with a double-header—one episode called “Game On” that features Tracy Fullerton, Eric Zimmerman and myself talking about the creative potential of games, and another entitled “Strange Rain” that focuses specifically on my work, including clips from […]